Readara Intervention System and Gamified Learning
Readara Intervention System
The Readara Intervention System is a structured, leveled framework designed to strengthen foundational literacy and math skills through explicit, evidence-based instruction. Each level builds progressively, ensuring students receive the right support at the right time. The system is designed for K–12 learners who need targeted intervention to close skill gaps and accelerate growth.
Level 1: Emergent Skills
Level 1 focuses on the earliest building blocks of learning.
Students develop:
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Phonemic awareness
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Letter identification
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Sound–symbol correspondence
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Basic number sense
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Counting and early quantity concepts
Instruction is highly scaffolded, visual, and repetitive to help students establish strong foundational connections.
Level 2: Early Foundational Skills
Level 2 strengthens early decoding and basic math readiness.
Students practice:
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CVC decoding
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Sight word recognition
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Simple sentence reading
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Counting fluency
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Shapes, patterns, and comparisons
The emphasis is on building confidence through controlled text and concrete math tasks.
Level 3: Developing Fluency
Level 3 supports learners who are transitioning into more independent work.
Students develop:
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Multi-syllable decoding
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Reading fluency and phrasing
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Basic comprehension
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Addition, subtraction, and early problem solving
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Application of math concepts with real-world examples
This level focuses on consistency, accuracy, and gradual release of responsibility.
Level 4: Applied Skills and Understanding
Level 4 prepares students for grade-level expectations.
Students work on:
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Passage-level comprehension
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Vocabulary growth and academic language
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Inferencing and sequencing
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Multi-step math problems
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Operations with increasing complexity
This level transitions learners toward independence, higher-order thinking, and readiness for grade-level curriculum.
Readara Gamified Learning
Readara Gamified Learning brings reading and math practice to life through interactive, play-based activities that reinforce the same skills taught in the intervention system.
Designed for engagement and mastery, the gamified environment includes:
Reading Games
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Phonics and decoding challenges
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Sight word recognition tasks
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Fluency-building timed games
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Comprehension mini-quests
Math Games
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Number sense drills
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Counting and quantity puzzles
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Shape and pattern identification
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Basic operations games
Why Gamified Learning Works
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Increases motivation
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Provides immediate feedback
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Encourages repeated practice
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Makes foundational learning feel fun, safe, and rewarding
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Supports visual, auditory, and kinesthetic learners
Readara Gamified Learning can be used independently or alongside the Readara Intervention System, creating a complete learning ecosystem that balances structure with creativity.